Game Design 2 Final
A downloadable game
The Assignment
Take the lessons you've learned and the work you've already completed to create 3 levels (3 levels randomly populated with houses and enemies) containing all of the lessons we've learned in this class.
Also include the lessons you learned in Game Design I:
- Lights and Materials
- Standard Assets
- Standard Primitives
- Audio (including triggers, 3D audio, and background music or ambient sounds)
- External Assets (from the Asset Store or 3DS Max)
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