A downloadable game

The Assignment

Take the lessons you've learned and the work you've already completed to create 3 levels (3 levels randomly populated with houses and enemies) containing all of the lessons we've learned in this class.

Also include the lessons you learned in Game Design I:

  1. Lights and Materials
  2. Standard Assets 
  3. Standard Primitives
  4. Audio (including triggers, 3D audio, and background music or ambient sounds)
  5. External Assets (from the Asset Store or 3DS Max)

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